﻿#### Local Types ####
@administration_1 = "gfx/interface/icons/culture_innovations/innovation_administration_01.dds"
@administration_2 = "gfx/interface/icons/culture_innovations/innovation_administration_02.dds"
@administration_3 = "gfx/interface/icons/culture_innovations/innovation_administration_03.dds"
@civil_construction_1 = "gfx/interface/icons/culture_innovations/innovation_civil_construction_01.dds"
@civil_construction_2 = "gfx/interface/icons/culture_innovations/innovation_civil_construction_02.dds"
@leadership_1 = "gfx/interface/icons/culture_innovations/innovation_leadership_01.dds"
@leadership_2 = "gfx/interface/icons/culture_innovations/innovation_leadership_02.dds"
@raised_banner = "gfx/interface/icons/culture_innovations/innovation_raised_banner.dds"
@fortifications = "gfx/interface/icons/culture_innovations/innovation_fortifications.dds"
@siege_weapons = "gfx/interface/icons/culture_innovations/innovation_siege_weapons.dds"
@levy_building = "gfx/interface/icons/culture_innovations/innovation_levy_building.dds"
@maa_01 = "gfx/interface/icons/culture_innovations/innovation_maa_01.dds"
@maa_02 = "gfx/interface/icons/culture_innovations/innovation_maa_02.dds"
@weapons_and_armor_01 = "gfx/interface/icons/culture_innovations/innovation_weapons_and_armor_01.dds"
@weapons_and_armor_02 = "gfx/interface/icons/culture_innovations/innovation_weapons_and_armor_02.dds"
@knight = "gfx/interface/icons/culture_innovations/innovation_knight.dds"
@hird = "gfx/interface/icons/culture_innovations/innovation_hird.dds"
@longboats = "gfx/interface/icons/culture_innovations/innovation_longboats.dds"
@majesty_01 = "gfx/interface/icons/culture_innovations/innovation_majesty_01.dds"
@majesty_02 = "gfx/interface/icons/culture_innovations/innovation_majesty_02.dds"
@majesty_03 = "gfx/interface/icons/culture_innovations/innovation_majesty_03.dds"
@nobility_01 = "gfx/interface/icons/culture_innovations/innovation_nobility_01.dds"
@nobility_02 = "gfx/interface/icons/culture_innovations/innovation_nobility_02.dds"
@nobility_03 = "gfx/interface/icons/culture_innovations/innovation_nobility_03.dds"
@nobility_04 = "gfx/interface/icons/culture_innovations/innovation_nobility_04.dds"
@misc_inventions = "gfx/interface/icons/culture_innovations/innovation_misc_inventions.dds"

@camel = "gfx/interface/icons/culture_innovations/innovation_camel.dds"
@elephant = "gfx/interface/icons/culture_innovations/innovation_elephant.dds"
@special_maa_01 = "gfx/interface/icons/culture_innovations/innovation_special_maa_01.dds"
@special_maa_02 = "gfx/interface/icons/culture_innovations/innovation_special_maa_02.dds"


#############
# Heian Era #
#############

### Military

# Tachi (sword)
innovation_shogunate_tachi = {
	group = culture_group_military
	culture_era = culture_era_pre_tribal
	icon = @weapons_and_armor_01

	character_modifier = {
		knight_effectiveness_mult = 0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Wakyu
innovation_shogunate_wakyu = {
	group = culture_group_military
	culture_era = culture_era_pre_tribal
	icon = @special_maa_02

	maa_upgrade = {
		type = archers
		damage = 6
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Kaidate
innovation_catapult = {
	group = culture_group_military
	culture_era = culture_era_pre_tribal
	icon = @siege_weapons

	custom = unlock_maa_onager

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Bushi (Samurai)
innovation_shogunate_bushi = {
	group = culture_group_military
	culture_era = culture_era_pre_tribal
	icon = @knight

	character_modifier = {
		active_accolades = 1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Goso
innovation_shogunate_goso = {
	group = culture_group_military
	culture_era = culture_era_pre_tribal
	icon = @raised_banner

	character_modifier = {
		levy_reinforcement_rate = 0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Zori
innovation_horseshoes = {
	group = culture_group_military
	culture_era = culture_era_pre_tribal
	icon = @nobility_01

	character_modifier = {
		movement_speed = 0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

### Civic

# Shogun
innovation_shogunate_shogun = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @leadership_1

	character_modifier = {
		vassal_limit = 5
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Inzen
innovation_shogunate_inzen = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @administration_1

	character_modifier = {
		accolade_glory_gain_mult = 0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Shoen-koryo System
innovation_gavelkind = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @administration_3

	unlock_law = confederate_partition_succession_law

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Japan-Song Trade
innovation_shogunate_song_trade = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @longboats

	character_modifier = {
		development_growth_factor = 0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Yusoku-kojitsu
innovation_shogunate_yusoku_kojitsu = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @majesty_03

	character_modifier = {
		title_creation_cost_mult = -0.2
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Shinden-zukuri
innovation_shogunate_shinden_zukuri = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @civil_construction_1

	character_modifier = {
		build_speed = -0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Mappo Shiso
innovation_shogunate_mappo_shiso = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @misc_inventions

	character_modifier = {
		monthly_piety_gain_mult = 0.1
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}

# Sarugaku
innovation_shogunate_sarugaku = {
	group = culture_group_civic
	culture_era = culture_era_pre_tribal
	icon = @nobility_03

	character_modifier = {
		parochial_opinion = 5
		guest_opinion = 5
	}

	flag = global_regular
	flag = pre_tribal_era_regular
}
